#pragma once

#include "Menu.h"

class UserSelectionMenu : public Menu
{
public:
	UserSelectionMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);
	int GetUserSelected() const {return m_userSelected;}
	void SetSentence(const STL::string& i_sentence){m_sentence = i_sentence;}
	void SetNextMenu(Menu* i_next);

private:
	STL::string m_sentence;

	int m_userSelected;
	Menu* m_next;
};


